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Intermedia Projects

POSSESSION

by Thiên-Thi Nguyen and Maija Baroni

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By depicting the disciplined or even forced positions the ideal 'ballerina' must mold to, the project reimagines the ballerina figure to experiment with the natural and unnatural possibilities of the human body.

Mind The Gap

by Chelsea Rojas-Vargas and Auxane Loirand--Billet

The underground railway system fosters isolation and a lack of social interaction among commuters, resulting in a pervasive sense of alienation and distance, which the proposed work seeks to overcome by showcasing the invisible ways in which people are connected. 

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Gibi Land

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by Anais Marc & Anne -Leslie Louis

Gibi Land is a queer space revived through the usage of virtual reality.

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Materials: Unity game engine, archival photos, videos, and music.

We Possess But Empty Names

by Nova Finkel, Bérangère Petra Brais, Camille Pierre

We Possess But Empty Names is a shelf of whispering books that ceases its murmuring once one of the books is removed and resumes when it is put back in place.

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Materials: Books, Arduino, MaxMSP Coding, and sound design.

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Reading Roots

by Anne-Leslie Louis & Anaïs Marc

Reading Roots is an immersive sculpture that invites viewers to see themselves through their own biases.

 

Materials: Fake hair, wigs, mirrors, cardboard box, and sound design.

Cà Phê 179

Thiên-Thi Nguyen and Maija Baroni

Cà Phê 179 is an exploration of the memorial, physical, and imaginary space of displaced diaspora through the lens of my family's business in Vietnam.

 

Materials: Unity game engine, archival photographs, archival footage, and sound design.

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An Elsewhere Kitchen

by Cara MacDonald, William Gogarty, Clémence Purseigle

An Elsewhere Kitchen explores the way our perception of the same space changes.

 

Materials: Unity game engine and sound design.

Damsel in Distress

by Kailee Krentz, Sabrina Cahill, & Leni Bonjour-Liss

Damsel in Distress challenges and exposes the Disney princess stereotype of the 'Damsel in Distress' by revealing the real villain of the stories we have chosen to focus on.

 

Materials: Newspaper, cut-out from old Disney books, Boxes, and sound design.

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The Tower

by Kokeb Abdul Qader, Celine Blais & Saena Yoo

The Tower weaves the many histories and experiences of a historical building on Sterling Road, exploring the traces of its past and paying homage to the communities that once occupied the space while creating an imagined future for what is now the Museum of Contemporary Art of Toronto.

 

Materials: Unity game engine, archival photographs, Google images, GoogleMaps screenshots, screen recordings, and sound design.

Now Kith

by Gabrielle Vendette, Kokeb Qadar, Melissa Samaha

Remixing archival footage, this video artwork pulls subversive queer and lesbian themes out of archetypal heterosexual films.

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